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GAMEPARK GP32
Conversions from some of my Java games to the GP32, including
source code
Or try:
Get modules from the modules page
(or download the GP2X player package)
Below are the Base Classes I use for GP32 development, they include sprite
and gfx handling and more.
(Something similar is available in the GP2X source code packages)
- V0.4 available here
is the latest version of the GP32 BaseClasses (incl. example)
I use
It supplies a basic set of functions for graphics and keyboard
handling
- Sample demonstration how
to use the BaseClass (with music, source code included)
- 3D scroll demonstrates
the "ScaledBlit" functionality (with music and source)
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GP2X THE LINUX HANDHELD
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